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Author Topic: new schedule  (Read 97 times)

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Offline Jazzrack

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new schedule
« on: May 20, 2017, 10:01:31 PM »
no, not that schedule, the games man, the games.

the league just got harder and our 26 man rosters are justified

Outlaw Jim over at OOTP helped us out

Quote
Just made this one with same matchups as last one but no off days. straight 172 game schedule. Tested and verified in OOTP. I did not know what start day and month so I just put it as the first monday after april 1st. you can change this at the top of the schedule file or delete since league can start any date and day. could not get it to load as a balanced schedule so i changed the file to be not balanced and changed in game and the file loaded. just change your league info to not check the schedule balanced option.

changed to 2 files - each team either played 6h/3a or 3h/6a made second file to flip the home/away matchups. if you need to have even games played h/a in history, just load the schedule each season selecting the opposite schedule each year

it was always meant to be this way, but was one of those things that always got pushed onto a back-burner

 

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Refresh History
  • Jazzrack: and i'll update the HTML and full file later tonight
    October 09, 2017, 09:35:27 PM
  • Jazzrack: next sim will be the 12th
    October 09, 2017, 09:35:34 PM
  • Claybor: could not get to work in game
    October 10, 2017, 10:07:17 AM
  • Claybor: dl'd sile posted above, works ok, but can't export
    October 10, 2017, 10:07:37 AM
  • Claybor: sile=file
    October 10, 2017, 10:07:47 AM
  • Claybor: setting things I guess
    October 10, 2017, 10:07:58 AM
  • Claybor: OK. I made an error.
    October 10, 2017, 10:09:04 AM
  • Claybor: re-trying
    October 10, 2017, 10:09:26 AM
  • Claybor: OK, full file>patchfile and all is good now. I made an error first time through.
    October 10, 2017, 10:34:54 AM
  • HawkHunter: It looks like the win-loss record is the same for Publix, but definitely different scores and injuries. Anybody eles noticing this? I guess its no real big deal in the grand scheme of things, but it could have been worse!
    October 10, 2017, 11:52:50 AM
  • Claybor: Yes hawk. Jazz had to re-sim.
    October 10, 2017, 01:52:04 PM
  • HawkHunter: Ok. Thanks Claybor.
    October 10, 2017, 02:03:05 PM
  • Jazzrack: full; file is updated
    October 10, 2017, 11:04:38 PM
  • Ajax: Hackers 1/14
    October 11, 2017, 11:18:02 PM
  • Claybor: Bud 1/15
    October 12, 2017, 10:54:10 AM
  • clashcity: Do we have any kind of clock in the first round?
    October 13, 2017, 11:32:46 PM
  • Ajax: 24 hrs
    October 14, 2017, 12:25:46 AM
  • Ajax: Trump 1/16
    October 14, 2017, 12:27:00 AM
  • Claybor: Ford 1/17
    October 15, 2017, 10:33:55 AM
  • Claybor: DP 1/19
    October 16, 2017, 09:39:25 AM
  • Claybor: Rd. 3 order set.
    October 16, 2017, 09:51:38 AM
  • Jazzrack: thanks claybor, this 2 job thing is killing me,
    October 16, 2017, 09:36:12 PM
  • Jazzrack: UP is up
    October 16, 2017, 09:36:21 PM
  • Claybor: No problem Jazz.
    October 16, 2017, 09:46:33 PM
  • Claybor: I will be getting more strict on the 24 hour limit in round 2.
    October 16, 2017, 09:46:50 PM
  • Ajax: Pepsi up
    October 17, 2017, 02:26:50 AM
  • Ajax: Isn’t the limit 12 hours for round 2+?
    October 17, 2017, 11:42:15 PM
  • Claybor: It may be, but I honestly don't see the hurry since the draft can't complete until the season does. I guess we can goto 12 hour limit.
    October 18, 2017, 07:49:41 AM
  • Claybor: Best Buy 2/5
    October 18, 2017, 07:51:28 AM
  • Claybor: Publix 2/6
    Today at 08:21:26 AM

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